Head First JavaScript – Michael Morrinson – 1st Edition

Description

So you’re ready to make the leap from writing and pages to creating dynamic applications. You want to take your skills to the next level. And you’re finally ready to add “programmer” to the resume. It sounds like you’re ready to learn the ’s hottest programming language: . is your ticket to going beyond copying and pasting the code from someone else’s site, and writing your own interactive pages.

With Head First JavaScript, you learn:

  • The basics of programming, from variables to types to looping
  • How the web browser runs your code, and how you can talk to the browser with your code
  • Why you’ll never have to worry about casting, overloading, or polymorphism when you’re writing JavaScript code
  • How to use the Document Object Model to change your web pages without making your users click buttons

If you’ve ever read a Head First , you know what to expect — a visually rich format designed for the way your brain works. Head First JavaScript is no exception. It starts where HTML and CSS leave off, and takes you through your first program into more programming concepts — like working directly with the web browser’s object model and writing code that works on all modern browsers.

Don’t be intimidated if you’ve never written a line of code before! In typical Head First style, Head First JavaScript doesn’t skip steps, and we’re not interested in having you cut and paste code. You’ll learn JavaScript, understand it, and have a blast along the way. So get ready… dynamic and exciting web pages are just pages away.

Table of Content


1: The Interactive Web: Reacting to the Virtual World
2: Storing Data: Everything Has Its Place
3: Exploring the Client: Browser Spelunking
4: Decision Making: If There’s a Fork in the Road, Take It
5: Looping: At the Risk of Repeating Myself
6: Functions: Reduce, Reuse, Recycle
7: Forms and Validation: Getting the User to Tell All
8: Wrangling the Page: Slicing and Dicing HTML with the DOM
9: Bringing Data to Life: Objects as Frankendata
10: Creating Custom Objects: Having It Your Way with Custom Objects
11: Kill Bugs Dead: Good Scripts Gone Wrong
12: Dynamic Data: Touchy-Feely Web Applications

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