Pro iOS 5 Augmented Reality – Kyle Roche – 1st Edition

Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the . It makes a game more real. Your social media app puts you where want to be or go.

Pro 5 Augmented Reality walks you through the foundations of building an augmented reality application for the iPhone or iPad. From using MapKit, to the accelerometer and magnetometer, to integrating facial recognition and Facebook , you’ll learn the building blocks of creating augmented reality applications. Case studies are included in this one-of-a-kind and you’ll learn to create augmented reality apps that unleash the full potential of the on-board sensors and camera. This complements other iOS game or social media apps development books available from Apress.

After reading Pro iOS 5 Augmented Reality, you’ll be able to build augmented reality rich media apps or integrate all the best augmented reality techniques and tools into your existing apps.

  1. Hardware Comparisons
  2. Location Services
  3. iOS Sensors
  4. Sound and User Feedback
  5. Camera and Video
  6. Using cocos2D for AR
  7. Building a cocos2D AR Game
  8. Third-party AR SDKs
  9. Building a Marker-based AR App Using OpenGL
  10. Building a Social AR App
  11. OpenCV and Facial Recognition
  12. Building a Facial-recognition AR App
Title: Pro iOS 5 Augmented Reality
Author: Kyle Roche
Edition: 1st Edition
ISBN: 1430239123 | 978-1430239123
Type: eBook
Language: English
Computer Programming
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